Jayanam is an indie game developer, 2d / 3d artist and software development engineer for about 15 years. I am creating tutorials and how to game development videos for the tools and programming languages like:
Blender, ZBrush, 3D-Coat, Unity-3D, Unreal Engine (UE4), iClone, Photoshop and Krita – C++, C# or Python.
Knowledge about color spans across several disciplines: physics, biology, psychology, art, and design. It is a useful tool for the artist to create emotion, for the game designer to emphasize function, and for the marketer to set apart. In this article we look at color in games – its function, how technology has improved color display, and how our biology affect the perception of color.
The official Unreal Engine 4 tutorial videos on youtube:
Unreal Engine 4 is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences, visualizations and training applications. With Unreal Engine you get everything you need to start, ship, grow and stand out from the crowd.
A lot to learn from. Nice guy. Helped me a ton.
Tutorial account of Dean Ashford. I’m a 3rd year video game art student at Southampton Solent, training to be an environment and technical artist.
This Troubleshooting guide attempts to cover some of the more common problems that people come across when they first dig into the lighting and rendering systems.
The guide is meant to be a great first step for artist trying to get the most out of the engine’s rendering system.
Great article about the design process used to create levels for Bethesdas Skyrim. A must read for every ongoing level designer wanna be like me.
There are also the slides at slideshare: